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Rounding Out the Journey: Terraria 1.4.1 is Here!

 

Greetings, Terrarians!

 

Welcome to launch day for Terraria 1.4.1 on PC!   As we have alluded to in previous news items and spoilers around this update, Terraria 1.4.1 is primarily focused on adding in pieces that were not quite ready in time for the Journey's End launch date - along with more fixes, balance tweaks, and a few new tidbits that we decided to add along the way.  Located below, you will find the full changelog for Terraria 1.4.1

 

A SUMMARY OF TERRARIA 1.4.1(OFFICIAL CHANGELOG)

 

So, what all does Terraria 1.4.1 contain?   Here are some of the bigger topline tidbits of note - but again, refer to the full changelog for a more complete accounting of things.

VANITY CONTEST WINNER SETS

As promised, we have added the winning Vanity Sets from the Journey's End Vanity Design Contest!   These turned out really well, and we are beyond excited to see these in game.   Be sure to once again congratulate the winners and thank them for making such awesome designs possible!

- Plaguebringer

- Wandering Ronin

- The Timeless Traveler

- Floret Protector

- Capricorn

- Bonus winner: TV Head!

 

All six of these are craftable with pre-Hardmode materials of various sorts, so that all players can experience these awesome vanity sets! Thanks to everyone who participated and voted in the Vanity contest, and especially to our winners!

CREDITS

Who made all of this anyway?   At long last, Terraria on PC has it's own credits!  Upon defeating the Moon Lord for the first time, be sure to stay tuned for an awesome throwback credit sequence, including an exclusive never-before-heard music track!   Want to see it again?   You can access the Credits from the main menu at any time.

 

The Music Box (Journey's End) is now created by recording the Credits music sequence. Additionally, using it in a normal accessory slot will play the Credits sequence in-game, while using it in a social slot will only play the music.

NEW NPC - THE PRINCESS

 

How will you discover and unlock this regal companion?   What does she do?   You will have to explore and find out on your own!

NEW ACHIEVEMENTS

Who doesn't like Achievements, right?   Updated for the Journey's End era, we have included a handful of new goals for you to chase down!

 

NEW ITEMS

We have included a handful of new items - with several focused on filling out the early/pre-hardmode Summoner options.   We are personally fans of the new Flinx-based Summoner gear.

VANITY OVERHAUL

Vanity Overhaul?  What exactly do we mean here?   Well - the way armors and vanity sets used to work was a bit limiting, particularly in regards to the way "back" items worked.  So, we made it better! For just one example: why pick between showing Wings or a Cape, for example, when you can have both!

 

Armors and vanity items which draw on the back (backpacks, tails, wings, and capes) are now no longer mutually exclusive. This means that you can now have one of any of those four categories all displaying at the same time. Previously, only one of those could ever be visible at a time (for instance, if you had visible wings, you could not ever see a cape, backpack, or tail).

Here is a visual explaining what we mean:

Prior to Terraria 1.4.1: The use of visible wings prevented capes from being visible, while the use of capes prevented shields from being visible.

 

In 1.4.1, these elements no longer conflict with each other, and can be used together in various combinations

 

There are even more overhauls to the vanity system to explore, so be sure to check out the full changelog for all the juicy details!

QUALITY OF LIFE CHANGES

Beyond Bug Fixes, we always want to try and enhance the user experience as much as possible.   Here are just a few of the ways we have explored doing so in Terraria 1.4.1:

  • The Journey Mode duplication menu has been overhauled, with the addition of several new filters to break up some of the larger categories
    • Additionally, the Misc option in the duplication menu should more properly encompass items that do not fall under any other category
  • Torch God now plays an Otherworldly track when that setting is toggled
  • Bestiary now indicates if a drop is Wave-based/if it only drops after a certain wave in Frost Moon and Pumpkin Moon
  • Plantero's Sombrero has made its triumphant return
  • Reorganized menu settings for resolution/fullscreen/windowed borderless to all use the same sub-menu, to reduce confusion
  • Updated FNA (Mac/Linux related)
  • RGB support is now available for SteelSeries game peripherals
  • Updated localization for all languages up to 1.4 (some 1.4.1 content may still be untranslated, and these translations will come in an upcoming hotfix)

BALANCE CHANGES

As you likely are aware, Terraria: Journey's End contained a ton of changes to balance across the entire progression of the game.  As with any changes of this nature, everyone had thoughts and feedback.   We invited everyone to weigh in on this robust discussion in our Official Balance/Feedback Thread - and you did not disappoint! With that feedback in hand - along with our own post-launch thoughts - we have made even more balance changes that we hope will bring things ever-closer to feeling "just right" for most folks. A little bit of everything has been impacted here, so we really encourage you to read up before you are surprised! :)

 

There are simply too many things to list here, so for the full list, please click the link below to check it out!

 

Terraria 1.4.1 Balance Changes

BUG FIXES

What update would be complete without a laundry list of Bug Fixes?   There are far too many to list here - if you want to check out the full list, click on the link below:

 

Terraria 1.4.1 Bug Fixes

TERRARIA OFFICIAL SOUNDTRACK - JOURNEY'S END TRACKS ADDED!

 

Alongside Terraria 1.4.1, we have updated the Terraria Official Soundtrack with all of the Journey's End tracks - and some older favorites! There has never been a better time to pick up this collection of amazing tunes! The full OST is now updated on Steam, and all of the new tracks will be available on Spotify/iTunes/etc. in the very near future!

 

TERRARIA OFFICIAL SOUNDTRACK ON STEAM

 

Of course, if you get or are addicted to the alternate tunes on the 05162020 World Seed, be sure to check out the Terraria: Otherworld Official Soundtrack as well!

 

TERRARIA: OTHERWORLD SOUNDTRACK ON STEAM

That's Terraria 1.4.1 in a nutshell!   To check out the full changelog and to participate in the discussion around the update, learn how best to report any bugs, etc. please check out our official Terraria 1.4.1 Launch Thread, linked below!

 

TERRARIA 1.4.1 OFFICIAL LAUNCH THREAD & CHANGELOG

 

 

The End of the Journey - The Beginning for Terraria: Journey's End Out Now!

Happy Launch Day, Terrarians... and welcome to Journey's End!

 

This update has been a labor of love, tirelessly worked on by our team over a good while, and we truly feel that it brings Terraria to the next level, to a place where the core game can finally be called "complete".

 

From new ways to play the game to over 1000 new items to find and craft to new bosses to challenge and even a full-pass review of all content of the game for balance, graphic quality, and mechanics - truly, Journey's End has something for everyone. We cannot wait to see your reactions as you dive in to all that this update has to offer, and we hope that you thoroughly enjoy our gift to you. It has been an amazing journey indeed... but we truly feel that this end is really just a new beginning for the amazing world of Terraria.

 

So, what awaits you in Journey's End? In case you missed our advance Terraria: Journey's End Changelog post last Thursday, we have linked it below for your reading pleasure. Also located in today's post are where and how to report bugs as well as other important information that you may find interesting.


As a reminder, Mac/Linux optimizations, additional Localization, and the Vanity Contest winners will be added in a post-launch update.



THERE & BACK AGAIN: A SUMMARY OF TERRARIA: JOURNEY'S END (OFFICIAL CHANGELOG)

The Journey's End changelog is simply too massive to post here (seriously, just the text alone is over 45 pages long!), so we have created an organized and easily-navigated version over on our Forums.  Click the link above to head there and check it out!  

TERRARIA: JOURNEY'S END FAQ/GUIDE CENTRAL

We have also put together an ever-evolving FAQ/Guide that should cover many of your burning questions.  Again, click the link above to check it out!



TERRARIA: JOURNEY'S END BUG/ISSUE REPORTING

Having an issue? Found a nasty bug that you want us to squash? We are here for you!

While the team will be searching far and wide all over the Community, the best place to report bugs is over on TCF!

Click the Bug Report Banner above to head on over to share any issues you are having!

TERRARIA: JOURNEY'S END COVER ART WALLPAPERS - A SPECIAL GIFT FROM RE-LOGIC TO YOU!

The Re-Logic Team is thrilled to be able to share our amazing Journey's End cover art - courtesy of our very own Jimmarn! Our team feels like this epic panorama really captures how we - and you, our community - feel with this release finally being out in the wild. A time to reflect on all that has been accomplished as much as a time to prepare for what is next!

 

Jim has created three versions of this art for everyone to enjoy (Day - Night - Sunset). Each of these are now available for download on the Media page of Terraria.org, via the link below. Alternatively, you can click the cover art below to be whisked away to the download page so that you can grab the wallpaper(s) that you want and then proudly display Journey's End on your PC or Mobile Device!

TERRARIA.ORG MEDIA PAGE

Terraria: Journey's End Changelog

Journey's End is very near, Terrarians!

 

This update has been a labor of love, tirelessly worked on by our team over a good while, and we truly feel that it brings Terraria to the next level, to a place where the core game can finally be called "complete". From new ways to play the game to over 1000 new items to find and craft to new bosses to challenge and even a full-pass review of all content of the game for balance, graphic quality, and mechanics - truly, Journey's End has something for everyone.

In the writing of this changelog, it was even more apparent than ever to our team just how much has been packed into this epic final major content update to Terraria. Truly, a fitting end to an absolutely amazing journey.

So, what awaits you in Journey's End?  Click the banner below to head over to our forums and read over all of the juicy details...

 


Click The Journey's End Banner to View the Changelog

(The changelog is over 40 pages long, even just as plain text - so we are having to host it over there.)

 

For those who would prefer an old school full text changelog, we have got you covered as well - this is available for download at the top of the thread linked above.

 

Two Days to Go!!!

Prepare to Embark on Journey's End

Hey guys,

We are extremely excited to announce that we will be releasing Journey's End on the 9th anniversary of Terraria- May 16, 2020!

 

We hope you enjoy this latest reveal... see you in a month, Terrarians.

 

 

Controller & Customization Update hits Mobile Terraria Today!

<BANNER>

 

Happy Controller & Customization launch day, Terrarians!

At long last, the teams at DR Studios, Re-Logic, and 505 Games are pleased to bring our first Feature Update to Mobile Terraria in the post-1.3 era. The focus here is to bring a whole new level of customization to the controls and interface for players along with implementing robust and fully remappable controller support for bluetooth-capable gamepads. We are thrilled with how all of this turned out and we cannot wait to see what you all do with this newfound power! :eek:

Please send us your very best setups and gamepad mappings - we would love to see your creativity at work!

As always, please report any bugs or issues that you encounter so that we can get any needed hotfixes out there as quickly and completely as possible!

With this update out and once the hotfixes are done, we will be moving on to our next stage in our Terraria Mobile development plans... but more on that another day. ;)

 

Check out the full changelog and join in the discussion with your fellow mobile Terrarians over on our Official Mobile Terraria Controller and Customization thread, linked below!

 

Mobile Terraria Controller & Customization Update Changelog
 

Also, check out our handy guide to the new features posted just below the changelog - and also linked in the Mobile Guides section.  

Mobile Controller and Customization Update Guide

 

Parity at last! Terraria 1.3.5 Launches on Xbox One and PlayStation 4!

 

Greetings Terrarians!

At long last, we have reached the day that once seemed impossible - Terraria on Xbox One and PlayStation 4 will receive the 1.3.5 update today, bringing console Terraria up to parity with the live PC version of the game! Terraria 1.3.5 brings a handful of new furniture items, a couple of really cool developer armor sets, and the long-anticipated UI size slider. As usual, the team has tried to roll in a round of bug fixes into the update.

 

As for what is next? The console team is planning to look into a few quality of life features we have had in mind for a while, along with any further needed bugfixing from this or prior updates. So stay tuned for that!

 

Check out the full changelog and join the discussion over at our official Terraria Console 1.3.5 launch thread, linked below!

OFFICIAL TERRARIA CONSOLE 1.3.5 LAUNCH THREAD & CHANGELOG

 

Terraria Pushes Beyond 30 Million Copies Sold!

 

Greetings Terrarians!

 

We wanted to take a moment out of our final push to complete the eagerly-anticipated Journey's End update and celebrate a little something with our loyal and awesome community.

 

Terraria has officially reached the epic milestone of having sold 30 Million copies across all platforms!

 

Some fun details:

  • 14 Million sold on PC
  • 7.6 Million sold on Consoles
  • 8.7 Million sold on Mobile devices

 

What is even more crazy is that the momentum behind our game remains as strong as it has ever been - even in advance of Journey's End arriving soon, which is sure to blow the lid off once again!

 

To say that this floors all of us in regards to the sheer level of support and love you have shown us over the years is a massive understatement. We can only hope to return the favor by continuing to provide amazing gaming experiences for years to come (whether it be on Terraria or future games that we create).

 

From the bottom of our hearts - THANK YOU TERRARIANS!   You are what makes this so much fun and what drives us to do great things each and every day.

 

Terraria 1.3.4 for Xbox One and PlayStation 4 Available Now!


Happy launch day, Console Terrarians!


That's right, Terraria 1.3.4 makes its way at long last to XB1 and PS4 players today! This update is a combination update, containing all of the content from the 1.3.2, 1.3.3, and 1.3.4 versions of Terraria - and with this update, console players are now within a handful of items of parity with PC. (yes, we know Journey's End will change that for a time - but still, pretty cool!)

What all does that encompass, we hear you saying? You have come to the right place, because we have a handy changelog right here to help you navigate all of the cool new stuff! Before we dive deep into that, here are some key highlights:
 

Party Event


Parties have now been added! You can start your own via the Party Girl's Party Center or the Town NPCs may start one, if certain conditions are met....

These include fun new party-themed items such as

  • Bundled Party Balloons
  • Balloon Animal
  • Party Hat
  • Silly Tied Balloons
  • Pigronata
  • Party Center
  • Silly Balloon Machine
  • Streamers
  • Party Present

Desert Revamped


A new weather event has been added, sandstorms! With it come new enemies, new loot, a new soundtrack, and a unique experience in the desert biome!

Blizzards now have a new visual effect

Deserts and the Underworld now have a heat distortion visual effect.

Dripping sand effects can be found in the desert, and placed anywhere by the player with the Magic Sand Dropper!

All new Desert Items, giving you brand new reasons to plunge the sandy depths...

  • Forbidden Armor Set
  • Ancient Horn (Basilisk Mount)
  • Onyx Blaster
  • Sky Fracture
  • Mandible Blade
  • Spirit Flame
  • Pocket Mirror
  • Djinn's Curse
  • Lamia Vanity Set
  • Ancient Vanity Set
  • Desert Spirit Lamp
  • Magic Sand Dropper
  • Sandstorm Music Box
  • Several new banners

 

Old One's Army & Dungeon Defenders 2 Crossover Content


This update includes all of the content from our awesome crossover event with Dungeon Defenders 2! Of course, if you missed the equally amazing Terraria content in DD2, now would be a fantastic time to check that out as well.

Old One's Army Invasion Event

  • Invasion event featuring enemies, weapons, and gameplay mechanics inspired by Etheria - the Dungeon Defenders 2 universe
  • This event will play like no other in Terraria - featuring a brand new mechanic where you protect an artifact from invading enemies with the help of a unique defensive structure system
  • Multi-tiered event allows players at multiple points in the game to experience scaling difficulty, with corresponding loot
  • Enjoy rewards in the form of armor, weapons, pets and more, all straight from the Dungeon Defenders 2 universe!

The Tavernkeep, a new NPC from the Dungeon Defenders universe, has arrived. He will be offering a variety of Etherian loot and gear in exchange for an exclusive currency earned by playing the new invasion!

Completely redesigned liquid visuals. Enjoy the ripples and waves, as the player, enemies, and projectiles now have a visible impact when they enter and move through water

The Blizzard weather event now has a new, unique ambient sound when active

Toggles for recently-added visual and water effects that will allow players to balance beautiful visuals and performance to fit their preferences

A new ability for Summoner players to direct their minions to attack a specific target



New Items - Etherian Style

  • Four new sentry summons, each of which has three tiers of potency
  • Ten new weapons
  • Eight new armor sets
  • Five new accessories
  • Two new pets
  • One new light pet
  • Three new boss masks and trophies
  • Two new decorative furniture items
  • Defender's Forge - A brand new “Personal Safe” style furniture item, in the style of the Piggy Bank and Safe
  • Defender Medals - A brand new currency which can be spent with the Tavernkeep for much of the above


New Enemies

  • Ten new enemies, many of which can become visibly (and mechanically) more powerful as gameplay progresses
  • Two new invasion style mini-bosses: Dark Mage and Ogre
  • New Old One's Army Boss: the fire-breathing Betsy!

Other

  • New musical track based on the Dungeon Defenders 2 OST, complete with a matching Music Box
  • Over 200 new sound effects inspired and adapted from Dungeon Defenders 2


Summoner Changes

  • The way Sentry Summons function has been changed somewhat.
    • Outside of the DD2 Invasion event, you now have a limit of one sentry summon at a time
    • Some of the 1.3.4 content can increase this limit
    • Unlike before, when the sentry limit is above 1, you can summon multiple versions of the same sentry. For instance, with a sentry limit of 3, you could summon 3 Frost Hydras at the same time.
  • Summoners can now direct their minions to attack a specific target of their choosing. To do this, the summoner must Press B (XB1) or O (PS4) while targeting an enemy and holding a minion summoning staff. Minions with line of sight on that enemy will target it immediately. However, if the minions do not have line of sight, they will continue to attack targets at random.

 


Of course, all of the above only represents the bulk of the content additions. There are a lot of other changes "under the hood" to performance, balancing, bringing in PC version changes to functionality and bug fixes, etc. as well as additional items that we have not listed above. For those interested in some "light reading material", you can find the full changelog at the bottom of our official launch day thread located HERE!

Mobile Terrarians Assemble! Mobile 1.3 Launches Today!

 

Greetings, Terrarians!

 

It has been a long journey indeed, but one that reaches a fantastic conclusion this morning.  That's right, Terraria 1.3 for iOS and Android launches today!!!    Not only will you be receiving all of the amazing Terraria 1.3 content that you have been eagerly awaiting, but you will also be getting a fully rebuilt and reimagined version of Terraria Mobile.  Brand new UI, brand new controls, online multiplayer, and much more are all waiting for you to pick up and enjoy!

 

The team at DR Studios officially pushed the release button this morning at around 6am PST.   We have no way to fully know when it will be available in any given region around the globe, but keep your eyes peeled and let us know when it arrives for you!

TERRARIA MOBILE 1.3 CONTENT UPDATE

So, what exactly are you getting today?   Well, the content changelog will be much the same as the one from when PC made the leap from 1.2.4 to 1.3.  To give you just some of the highlights:

  • Brand new invasions and events - including Martian Madness and the penultimate challenge:  the battle vs the Lunar Cultists, Celestial Pillars, and the Moonlord himself!
  • Over 800 new items - including weapons, armor, potions, building items and more - are available to find or craft!
  • Expert Mode - Fortune and Glory, Kid... are you willing to take on a much higher challenge with the promise of greater rewards?
  • New Biomes - the Underground Desert, Sky Lakes, and other mini biomes are out there for you to uncover
  • Loads of Quality of Life changes and new features/mechanics

Want more details?  Check out our full release notes on the Terraria Community Forums Mobile Launch thread linked below - but, remember, even this is not an exhaustive list.  Terraria is a game of exploration, so get out there and explore (or check the wiki, if you are so inclined) if you want to know everything.

 

TERRARIA MOBILE 1.3 LAUNCH THREAD ON TCF

 

TERRARIA MOBILE REIMAGINED: NEW MOBILE UI, CONTROLS, & MORE!

 

But wait - there's much, much more!   Mobile Terraria 1.3 is far more than just the massive ton of content listed above.  This version of the game is ground-up complete re-imagining of Terraria for mobile devices.   This means a brand new User Interface, completely revamped control system, tons of new settings and much more.  Below, we cover some of the bigger topics along with links to special guide pages with additional information on each item.

 

CONTROLS

Mobile Terraria 1.3 includes a completely revamped control scheme, aimed at providing more options and capabilities to players than ever before.  The controls were built with flexibility in mind - so there often will be multiple ways to conduct a given action.  We encourage everyone to take the time to find out what works best for their own style and in each situation.

 

Check out a detailed introduction to the new Terraria Mobile Controls with our guide located here:

TERRARIA MOBILE CONTROLS INTRODUCTION

 

 

USER INTERFACE

Mobile Terrarians now have access to the full capabilities within the Terraria User Interface, circa 1.3.   That's right, everything from using the Housing Interface to assign (or evict) NPCs to specific rooms to checking crafting recipes with the Guide - it's all here!

 

These should be pretty self-explanatory as you explore your new UI... but we left a few screens in the spoilers below to show some of the most important ones.

GUIDE CRAFTING INTERFACE

Speak with the Guide, select "Crafting" and then simply select any item in your inventory to have the Guide pull up a list of everything that can be crafted using the selected item.  Recipes and even crafting stations needed are shown underneath the Guide's UI.

 

HOUSING INTERFACE

Open your Inventory  and choose the Housing icon.   From here you can see if a house is valid (the ? icon) or assign/evict NPCs to valid rooms as you see fit.   If a room is occupied, tap the NPC banner to evict that NPC and then simply choose the one you want to assign from the menu and tap the room again.

 

EQUIPMENT MENU

 

From here, you can change equipment, change your looks with Vanity items and Dyes... and even show or hide accessories.   This is also where you can toggle informational accessory information tooltips off/on via the little grid underneath the armor in the screen above.

 

FILE ACCESS - BACKUP, RESTORE, AND MORE!

With the Mobile 1.3 Terraria update, you now have access to your Terraria files using the native (or downloadable) Files apps on your mobile device.   This will allow you to make backup copies, move your own files between Cloud-Local or even to other devices with ease.   You can even make your own adventure maps and then email the world to your friends or share it elsewhere online!

 

How this works is a bit different between Android and iOS - so we wanted to give everyone some nice guides on how this works.   Check those out below!

MOBILE FILE STRUCTURE EXPLAINED

ANDROID - BACKING UP AND RESTORING PLAYERS/WORLDS

IOS - BACKING UP AND RESTORING PLAYERS/WORLDS

 

MOBILE SAVE CONVERSION

 

Have an existing save from the current 1.2 version of Mobile Terraria?  Don't worry, the DR Studios team have made sure that you will be able to continue your adventure with your old saves into the new and exciting world of 1.3!  When you first launch the new update on your console, your current saves will be converted over to the new format as a part of startup. This is a one time process and it shouldn't take long at all!

 

Once your worlds and players are converted to the new file format, they will be located in the Worlds and Players folders just like any new worlds/players you create in 1.3.   Your old saves - in their current format - will be kept safe and sound in the "Old Saves" folder just in case there are any conversion issues that we missed.   If something occurs, once we have the fix in, it is as simple as deleting the converted files from the Worlds/Players folders (see above guides) and then re-converting your old saves again.   If you need help with this, do not hesitate to ask... of course, we are pretty confident there will not be any major issues for you.  ;)

 

MULTIPLAYER

 

As we shared during the livestream event in July (Video Here), Mobile Terraria 1.3 will come with both Local and Online Multiplayer!  You will be able to see these options under your Multiplayer menu once you get in game.

 

How will this work?  We have placed some details below in regards to Online Multiplayer, and we have also made an attempt at a guide that you can find linked below:

 

TERRARIA MOBILE MULTIPLAYER SETUP GUIDE

 

For Local Multiplayer, you simply need to be on the same Wifi Network as the host device (either a PC running the Server Program or another device).  You will see the host/server appear on your "Local" tab if a valid hosted game is available.   Yes, even local games can be password protected to keep your annoying brother out of your world.  ;)

 

You can download the Dedicated PC Server for Mobile Terraria via the link below:

 

DEDICATED PC SERVER FOR MOBILE TERRARIA

 

Here is a quick/brief summary of online multiplayer...

How will this work?

  • Online multiplayer will work much like non-Steam PC multiplayer does. This means that you will need to enter the IP address from the host, along with the port and any password that the host sets.
  • Once you enter all of that information and tap "Join", then you are in!
  • We chose this method to ensure that Android and iOS players can play together, rather than sticking to the device family specific systems. It's a bit more complex, but opens up way more possibilities - and players.
  • Do remember that performance and the like will be dependent on device specifications and your network. Connecting via a lower-end supported device on a 3G connection will obviously see more potential issues than a top end device over blazing fast wifi.

 

What are the limitations?

  • The team targeted and has done extensive testing with 2-8 players. However, we are looking into expanding that to as much as 16 in the future - no promises though!
  • On local connections (same wifi), remember that the hosting device will be shouldering a lot of the load - so older/less capable devices will struggle more with performance and may not be able to host as many players as a newer device. There are too many devices out there to be able to pinpoint which device can do what (especially in regards to Android), so some experimentation may be needed.
  • It bears repeating that performance and the like will be dependent on device specifications and your network. Connecting via a lower-end supported device on a 3G connection will obviously see more potential issues than a top end device over blazing fast wifi.

 

FAQ

 

What platforms will receive Terraria 1.3 on launch day?

  • Android (Google Play) and iOS devices that meet the minimum specifications (see below) will receive the update on launch day.
  • Amazon devices will follow at a later date (not too long, we hope!)

 

 

Will my device run Terraria 1.3?  What if my device does not meet the minimum specifications?

  • Please see the minimum and recommended specifications for Mobile Terraria 1.3.

 

MOBILE 1.3 SPECIFICATIONS/REQUIREMENTS BY PLATFORM

 

iOS

Recommended (Required for use of/playing on Large Worlds and for making full use of graphics settings, etc)

  • Metal Enabled Devices (A7 or newer chipset)
  • iOS 8.0+
  • 1.5+ GB of RAM

Example Devices (not all-inclusive):  iPhone 6S, iPad Air 2, iPad Mini 4 and newer

 

 

Minimum Required (Required to receive and play the 1.3 Update)

  • Metal Enabled Devices (A7 or newer chipset)
  • iOS 8.0+
  • 1GB of RAM

Example Devices (Not all-inclusive):  iPhone 5S, iPad Air 1, iPad Mini 2

 

***Note that devices with higher specifications will naturally see better performance overall and have greater capability for hosting multiplayer sessions, using more intensive graphic settings, etc.***

------

 

Android

 

Recommended (Required for use of/playing on Large Worlds and for making full use of graphics settings, etc)

  • Android 4.3+
  • Open GL ES 3.0
  • 1.5+ GB RAM

 

Example Devices (not all-inclusive):  Google Pixel - Huawei Mate 10 Lite - LGE LG K20 Plus - Motorola moto g(6) - OnePlus 5 - Samsung Galaxy Note8 – Samsung Galaxy S7 - Samsung Galaxy Tab S4 - Xiaomi Redmi Note 4

 

Minimum Required

  • Android 4.3+
  • Open GL ES 3.0
  • 1GB RAM

 

Example Devices:  Asus Nexus 7 (2013) - Lenovo TAB 10 - Samsung Galaxy Note 3 - Samsung Galaxy S5 - Samsung Galaxy Tab A (2016)

 

***Note that devices with higher specifications will naturally see better performance overall and have greater capability for hosting multiplayer sessions, using more intensive graphic settings, etc.***

 

  • If your device does not meet the minimum specifications, then you will not receive the 1.3 update - however, your current 1.2.4 version of Terraria Mobile will continue to operate as it currently does.
  •  

 

Will this update cost me anything?

  • Only all of your free time as you get hopelessly drawn in to all of the amazing new content and features.
  • If you meant money, then Terraria 1.3 is free to all current owners of Mobile Terraria. 

 

 

What about Mobile Exclusives?

  • As we shared in the May State of the Game, all current mobile exclusive content is being 100% removed from the game.
  • No Legacy items, etc. will exist - this is different from how this was handled on consoles.
  • In addition, the changes made to balance on current mobile have all been reverted to PC 1.3.0.7 standard.

For details, click here for the full list:  MOBILE EXCLUSIVE CONTENT CHANGES

 

 

Is there a limit to the number of Worlds or Characters I can have at one time?

  • Currently, the system will hit some UI and other issues once you exceed 100 Worlds or 100 Characters (separately).
  • The team will continue to look at upping this limit, but - for now - we hope that will keep everyone satisfied. 

 

Where can I get the Dedicated PC Server for Mobile Terraria?

 

DEDICATED PC SERVER FOR MOBILE TERRARIA

 

Terraria Launches Today on Nintendo Switch!

Happy Switch Launch Day, Terrarians!

 

That’s right - at long last, Terraria will be available for Nintendo Switch starting today on the Nintendo eShop with a physical/retail release coming just a little further down the road.   It has been a long journey to get to this point, so we want to take a few moments to thank the entire development team at Pipeworks, as well as all of those in production support, QA, and more at 505 Games (publishers of Terraria on console and mobile).  

 

 

To check out the eShop page to learn more or to pick up your digital copy, simply click the Terraria Switch boxart below!

Click the image above to visit the Terraria Switch Nintendo eShop page!

 

KEY FEATURES

So, all that said, here is what everyone can expect from Terraria on Nintendo Switch!

  • Touch screen support to quickly navigate inventory and add more finesse in building, digging and combat (two joy-con™controllers required per player)
  • Up to 8-player online play (Nintendo Switch Online subscription required)
  • Over 300 enemies to combat, defeat, and plunder for loot
  • Over 20 Bosses and Events to truly test the player's skills
  • Endgame Celestial Invasion Event and the Moonlord final boss encounter
  • Over 20 Biomes and Mini-Biomes to explore, both above and underground – from lush forests to barren deserts to dungeons, the underworld, and even the terrifying Corruption await!
  • Expert Mode -  designed to provide new challenges for even the most seasoned Terraria veterans - with the promise of greater rewards
  • Updated crafting with multiple added item options
  • Over 20 NPCs to discover, each providing their own benefits and unique style
  • More than 800 new items to discover – bringing the total item count to more than 3500!
  • In-depth building options that are easy to learn, but allow for amazing feats of architecture in the hands of a master

 

All of that on top of the rest of the core Terraria game - one that is rich in content and gameplay that will keep you entertained for hundreds of hours!

 

As always, should you run into any issues with Terraria on Switch, we would ask that you utilize the link below to file your report.  This is the fastest and cleanest way to get your report directly to the development team.  The team will be keenly observing all reports and will get all over any needed fixes immediately.

 

TERRARIA BUG REPORTING FORM

 

We hope you share our immense excitement for this day and the potential that Terraria has on Switch.  We feel like the Switch platform was almost tailor-made for a game like Terraria, and we are beyond excited to see what everyone creates and does on this new console!

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